July 11, 2006
Myspace Books has launched.
CNET lists the top ten portable speaker systems.
The Midwest Music Summit has announced the schedule for the August event in Indianapolis.
Rolling Stone lists the best second albums of all time. Feel free to list your favorite sophomore effort in the comments.
The Brooklyn Rail reviews the Bonnaroo music festival.
The Book Standard examines the challenges comics and graphic novel publishers face as the genre expands.
As for the other challenges publishers face, Diaz-Przybyl said, “It’s going to be interesting to see what happens [as] New York publishers get in on what they see as the next big thing. But for the many smaller publishers, it’s going to be harder for them to get shelf space.”
GameSpot interviews author Chuck Klosterman about his article, "The Lester Bangs of Video Games."
I always felt that the reason that rock music was such an important element of the 20th Century was because it was the only genre of art that was specifically tied to youth. And it was the only major art form where part of its importance was intertwined with a representation of a younger world view, what it's like to be a teenager in America or England in this very specific time. And over time that relationship became less central, it became the dominant mainstream form of music in the world. I feel that video games followed a different trajectory, but ended up in a similar place. If you take two fifteen-year-old guys, they probably both like rock music, but rock music might mean totally different things to them. For one it might mean listening to the White Stripes, and for the other it might mean Coldplay or Brooks and Dunn, and they might not have that much in common other than that they're both listening to pop music. Now obviously video games are always different too, but the experience of gaming acts as a unifying element for young people.
The Digital Music Weblog offers a "crash course in free music online."
5thirtyone lists the top 10 OSX apps to supplement blogging.
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